> For the complete documentation index, see [llms.txt](https://fundimension.gitbook.io/blast-royale/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fundimension.gitbook.io/blast-royale/release-notes/0.23.1.md).

# 0.23.1

### New <a href="#new" id="new"></a>

* Buffs for Blast Bucks, Coins and \[REDACTED] collected in matches for owning NFTs:
  * +100% Corpos
  * +20% Plague Doctors
  * +10% Gam3rs

### Improvements <a href="#improvements" id="improvements"></a>

* Some small changes with bots to make them less brutal

### Balancing <a href="#balancing" id="balancing"></a>

* Maze Mayhem later zones damage increased to 8 with the very last zone dealing 10 damage; this is to not let players feel too comfortable in the red area at late game
* Movement speed when aiming reduced from 90% to 80%
* Ranger Sniper
  * Aim delay 0.7 > 0.5
  * Shot cooldown 1.1 > 1
  * Range 10 > 9.5 (to keep it more within camera view)
* Stinger SMG
  * Range 6.5 > 6.175 (compensating Ranger Sniper change)
* Patrol Pistol
  * Range 7 > 6.65 (compensating Ranger Sniper change)
  * Increased ammo by 25%
* Combat AR
  * Range 7.75 > 7.37 (compensating Ranger Sniper change)
* Quadzooka
  * Range 9 > 8.55 (compensating Ranger Sniper change)
  * Reduced ammo by 50%
* Pump Shotgun
  * Shot cooldown 1.1 > 1.3
  * Damage per pellet 11 > 10
  * Range 4.5 > 4.28 (compensating Ranger Sniper change)
* Rampage Minigun
  * Shot cooldown: 0.06 -> 0.09 as it was too powerful with too many bullet
  * Reduced ammo by 20%
  * Range 9 > 8.55 (compensating Ranger Sniper change)
