Notice
Release Notes and Changelog
Last updated
Release Notes and Changelog
Last updated
This whitepaper provides comprehensive information about Blast Royale, including thesis, gameplay, ecosystem, token economy, and roadmap.
Our objective with this whitepaper is to offer full transparency between developers and players, and to help our community keep up to date with developments and updates to Blast Royale.
Notice and Disclaimer: This whitepaper will be constantly updated. The objective of all changes is to improve the quality and sustainability of the project.
Version: 0.4.0
Edited: February 2025
Actualized various pages to be up-to-date
Edited: November 2024
$NOOB is LIVE! So we added a lot of info about it:
How to claim it -
What is it, how to get it, trade it and transfer into the game -
Official contract -
Staking -
We also refreshed many other pages and content to bring them up-to-date
Version: 0.3.2
Edited: September 2024
Updated links to Corpos on Ethereum
Many small changes to actualize and freshen up pages
Version: 0.3.1
Edited: July 2024
Updated the Roadmap page
Edited: April 2024
Added 0.19.0 update's release notes and download links
Added information about Plague Doctor NFTs to Downloads and Links section
Edited: March 2024
Patch notes for the new update added
Edited: February 2024
Changes related to the deprecation of Equipment and Craft Spice
Version: 0.3.0
Edited: December 2023
Several major updates following the Reloaded campaign
Version: 0.2.1
Edited: April 2023
Edited: March 2023
Edited: February 2023
Edited: January 2023
Link to direct APK download was readded
Version: 0.2.0
Edited: December 2022
Updated Craft Spice claiming cooldown from 14 to 3 days
Edited: November 2022
Added release notes for the game version 0.9
Updated Repair, Upgrade, Replication pages to reflect the use of MATIC in a Pre-$BLST era
Added release notes for the game version 0.8
Edited: October 2022
Added a detail about Upgrading price being dependent on the Max Durability of an item. The lower the max durability, the lower the price.
The Marketplace page was renamed to Blast Hub
Edited: September 2022
Updated Marketplace section with up-to-date screenshots and small guides
Edited: August 2022
Added a new glossary page with information and a short description about each of the weapons that can be used in the game
Made a few small updates to make statements and wordings clearer:
Version: 0.1.2
Edited: June 2022
Edited: May 2022
Edited: April 2022
Clarified information about free equipment and free/NFT characters
"Free-to-Play layer" found its place on the roadmap
Clarified what happens with $CS and $BLST when players spend them
$BLT renamed to $BLST
Edited: March 2022
Token Bonding Curve removed
Edited: February 2022
Edited: January 2022
Version: 0.1.1
Edited: December 2021
Added FAQ page
Version: 0.1.0
Edited: November 2021
Updated Roadmap
Updated Allocation and Token Bonding Curve
Version: 0.0.1
Edited: October 2021
Blast Royale Whitepaper first published
Added
Added version
Updated information about
Added a page about
Updated the
Updated to reflect changes in 0.11 version, particularly the effect of Grades, Adjectives and Trophies on earnings
Added with the information about trophies calculation
Updated
Added a and what secondary stats they affect
Added
Updated to make it up-to-date
Updated page
Added a new page about weapons
Added a new page about
Added a new page with information about
Added a new page about the main in-game currency -
Added information about non-NFTs and Coins to the and pages
Updated following 0.10 changes: Rarity doesn't affect the pool size, Adjectives have a much bigger influence on the pool.
Added link to the 0.10 APK to the
Updated to the new format
Added release notes for the
Added release notes for
Added smart contracts to the
"Pool decrease modifier growth per durability left" chart and the "Effect of Grade on CS take" chart were updated on
Added information about "Pre-$BLST era" to the
Corrected drop chances for Adjectives on
Added a
Added a in the glossary
Added a and how this dynamic works in the game
New page was added. All official links will be stored there for you to safely use
We've added a new page where we will keep full of new game updates
The new , and pages were added to show you how to use those systems in the Blast Hub
was updated with more details on how replication process works
Added sub-page to the Marketplace section with information on how to change a portrait and other settings
Updated with marking some things done, moving some things around etc. See if you can spot new upcoming features there.
Added the where we described all essential gameplay stats of equipment
Added a about weapon slots, equipment attributes and crates behaviours in the Battle Royale game mode
Added a new page with the information about
Added a new block of pages related to the Blast Royale Marketplace describing various main functions and sections of it. Check it out on the and its subpages
Following some early simulation results, we have updated the with 35/65 split between Company/Treasury, along with other minor clarifications. We keep working on this front and likely more updates and fine-tuning will follow
We've removed the Equipment Experience resource from the system, for now, to speed up the development and reduce the complexity where one might not be needed. We also deleted the Experience page. Equipment upgrade will need only $CS and $BLST now. We reflected these changes on
Added the information about $BLST price calculation on
Actualized the information about equipment attributes on
Updated - we've moved all questions and answers to the Helpshift platform that will be accessible from all the places, including the game client
Updated
Renamed Play and Earn page to and updated the content
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Clarified Leagues and Championships on the
Updated
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New members added to the
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Added Michael Kam to
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