Blast Royale
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On this page
  • New
  • Improvements
  • Balancing
  1. Release Notes

0.23.1

New

  • Buffs for Blast Bucks, Coins and [REDACTED] collected in matches for owning NFTs:

    • +100% Corpos

    • +20% Plague Doctors

    • +10% Gam3rs

Improvements

  • Some small changes with bots to make them less brutal

Balancing

  • Maze Mayhem later zones damage increased to 8 with the very last zone dealing 10 damage; this is to not let players feel too comfortable in the red area at late game

  • Movement speed when aiming reduced from 90% to 80%

  • Ranger Sniper

    • Aim delay 0.7 > 0.5

    • Shot cooldown 1.1 > 1

    • Range 10 > 9.5 (to keep it more within camera view)

  • Stinger SMG

    • Range 6.5 > 6.175 (compensating Ranger Sniper change)

  • Patrol Pistol

    • Range 7 > 6.65 (compensating Ranger Sniper change)

    • Increased ammo by 25%

  • Combat AR

    • Range 7.75 > 7.37 (compensating Ranger Sniper change)

  • Quadzooka

    • Range 9 > 8.55 (compensating Ranger Sniper change)

    • Reduced ammo by 50%

  • Pump Shotgun

    • Shot cooldown 1.1 > 1.3

    • Damage per pellet 11 > 10

    • Range 4.5 > 4.28 (compensating Ranger Sniper change)

  • Rampage Minigun

    • Shot cooldown: 0.06 -> 0.09 as it was too powerful with too many bullet

    • Reduced ammo by 20%

    • Range 9 > 8.55 (compensating Ranger Sniper change)

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Last updated 7 months ago

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