> For the complete documentation index, see [llms.txt](https://fundimension.gitbook.io/blast-royale/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fundimension.gitbook.io/blast-royale/release-notes/0.25.0.md).

# 0.25.0

### New <a href="#new" id="new"></a>

* Meet two new guns:
  * Burst AR - a quicker assault rifle, but less accurate and with a shorter range
  * Hunter Sniper - a bigger relative of the Ranger Sniper, deals more damage from longer range, but costs more time
* Brand-new Flags cosmetics instead of old ones
* New paid SOLO events where you need to spend a certain number of in-game currency to play a match
* Something special for upcoming winter holidays
* New Quality Settings, Low Mid & High, allowing you to customize your experience

### Improvements <a href="#improvements" id="improvements"></a>

* Lots of stability improvements in various areas of the game - match start, custom games, etc.
* New type of SOLO events where you need to pay currencies to enter for a bigger reward
* Shop got a few improvements to look better and offer more interesting behaviour, like purchase limits and timed refresh
* Maze Mayhem lightning updated to use less memory and look better
* Game memory optimised to use 180mb\~ less (25% reduction)
* Game rendering optimised to make rendering time 15% faster

### Balancing <a href="#balancing" id="balancing"></a>

Hunter Sniper vs Ranger Sniper:

* 20% more time between shots
* 5.3% bigger attack range
* 43% more damage (33 per hit)
* 17% less ammo (14 vs 17 for Ranger Sniper)

Burst AR vs Combat AR

* 5% lower attack range
* Lower accuracy (10 degree deviation vs 1 degree for Combat AR)
* Burst fire. 3 bullets per burst
* x3 more time between bursts vs time between shots for Combat AR

Storm damage updates on all maps. The new numbers:

* District Dash: 3,6,10,12 max
* Lands of Battles: 2,5,8,10,12 max
* Riverbank Rumble: 2,3,4,6,8,10,12 max
* Maze Mayhem: 2,3,4,5,6,8,10,12 max
* Cemetery: 3,6,10,12 max
* Fortress: 3,6,10,12 max
* Noob Island: 2,3,4,5,6,8,10,12 max

### Bugfixes <a href="#bugfixes" id="bugfixes"></a>

* Fixed an animated arrow on the ground that points towards safe zone
* Fixed game crashing sometimes when match is finishing
* Fixed issues around joining games and not being able to play
* Fixed how custom games screen handles high load scenarios (e.g streams)
* Fixed issue that was triggering end-game sequence twice sometimes causing multiple issues
* Fixed game crashing when match was loading assets too slowly
